> For the complete documentation index, see [llms.txt](https://gawooni.gitbook.io/tuktukrush-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gawooni.gitbook.io/tuktukrush-whitepaper/game-economy.md).

# Game Economy

TUK TUK RUSH is a Cross Blockchain Game. The game will be launched on the following chains; Bitkub Chain (tbc), Polygon (tbc), Immutable zkEVM (tbc)

The game is designed around the core components of NFT Gaming and Play & Earn, embedded in a fun and motivating gameplay with a special focus on eliminating “pay to win” play styles and favour true tournament play.\
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The ERC-20 standard will provide the basis for the Game and Economy, which is the TUK TUK TOKEN. TUK TUK TOKENs are used as the main payment method in the game.

### <mark style="color:red;">Token Utility</mark>

The TUK TUK TOKEN is the official governance token used in the TUK TUK RUSH economic system. The following are some of the ways in which TUK TUK TOKENs will be spent:&#x20;

·      Purchase NFTs in the game (Tuk Tuks, car parts etc.)

·      Pay participation fees in tournaments

·      Buy gasoline

·      Buy experience points if you don’t have enough

·      Used for levelling up your Tuk Tuk

·      Used as a reward pool in PVP races

·      Voting: Governance voting in the future as part of an upcoming DAO/DAC, allowing holders to shape the future of TUK TUK RUSH

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The TUK TUK TOKEN can be earned as follows:

·      As a reward in tournaments and PVP races

·      As a prize in promotions

·      By trading NFTs on market places

·      As a rental fee (tbc)

### <mark style="color:red;">Token Flow</mark>

The TUK TUK TOKEN is designed to flow in and out of the TUK TUK RUSH  Ecosystem. Players buy the token in order to make purchases in TUK TUK RUSH. Purchases can include game assets (like TUK TUKs, Car Parts etc.), consumables and other in-game assets. Players also get the token as Rewards when they win races in TUK TUK RUSH.  &#x20;

The TUK TUK TOKEN and its use are designed to promote the use of the Token and that results in increased use of the game and its assets. The more the game is played, the higher the value of the game assets (Tuk Tuks, Drivers etc.) become.\
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This results in a larger benefit to the players. The more the players benefit, the more they want to play the game and buy more game assets.&#x20;

Players are incentivized to hold the token and not sell it.  Beside the rights to participate in the Board of Drivers, a DAO like system that allows holders of the token to influence decisions made about the game; a token holder also has preferred rights when it comes to special NFT drops and in-game ownable asset sales. This allows players to have a say and participate in the future of the game and how it operates. The larger the amount of tokens held, the larger amount of influence the player has, as one token equals one vote. Minimum amount to participate in voting is needed.<br>

The goal is to build a system that leads to a steady increase in new players coming into the game and incentivize current players to continue playing the game and interacting in the ecosystem. The longer a player continues in the game, the higher the value of their game assets become, incentivizing them to continue playing.

<figure><img src="https://4148580574-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FiRqkn8RZ5ObJUEIf8GqE%2Fuploads%2FhlnaHfTidwgqITGFA2Y7%2FTTR%20Tokenflow.jpg?alt=media&amp;token=965ab5d1-6f85-42a4-9b7a-56c4536d6500" alt=""><figcaption></figcaption></figure>
